A suite of tools for processing and analyzing meshes and point clouds. 1) Ensuring that meshes are manifold, ie, "nice" 2) Simple smoothing/noise reduction 3) Bare-bones point cloud to mesh and robust normals for point clouds 4) Mesh simplification 5) Curvature calculation on meshes 6) Local shape descriptors on meshes

Features

  • Clean up of VTK meshes (produces manifold meshes)
  • Normals from point clouds
  • Curvature calculation on meshes
  • Local shape descriptors on meshes
  • Polymender (produce a manifold mesh from triangle soup)

Project Samples

Project Activity

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Operating Systems

Linux, BSD, Mac, Windows

Intended Audience

Science/Research

User Interface

OpenGL, Win32 (MS Windows), FLTK, Carbon (Mac OS X)

Programming Language

C++

Related Categories

C++ 3D Modeling Software, C++ Image Converters

Registered

2010-12-21